Just like what Bill Paxton once said, sometimes games can be over and our heroes die. It is for that reason that I must go through the very heart-wrenching duty of animating Athena vanishing in a burst of energy, consumed by her own magic (which, to be fair, is a lot less gory and explosive a demise than some of her enemies).
It’s a good thing we’ve already designed save points though (see below). How apropos!
– Ian
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