Rex Engine has been out for a year now, and to celebrate we’ve made some goofy parodies of cover at for some classic games, except with a little more…Rex. Enjoy!
It’s been a pretty great first year for Rex Engine so far. People seem to really like it, and people are making some amazing-looking games with it, which is simultaneously humbling and gratifying. Nolan Clemmons, of the esteemed Clemmons.io, recently featured us on the Best Unity Assets on the Unity Asset Store in 2018 list, and it’s worth a look, not only to see the Rex feature but also to scope out the other awesome assets listed:
https://clemmons.io/the-best-game-developer-tools-on-the-unity-asset-store/
We’ve just submitted Rex Engine v 1.02! This update adds a bunch of new features to the Unity-based sidescroller engine, including:
We’ll have more updates with additional platformer mechanics in the near future!
You can get the latest version of Rex Engine here!
We’ve just released v1.01 of Rex Engine, our 2D platformer engine for Unity! This new version adds a bunch of quality of life features, as well as the ability to fire charge shots, Mega Man-style!
Rex Engine is a game engine specializing in helping you create 2D sidescrollers. It gives you a crunchy, custom 2D physics engine, and gives you access to a huge library of classic game mechanics like running, jumping, and attacking with the press of a button.
It would appear that our favourite valkyrie-mermaid is quite the equestrian, seeing as there’s another steed at her disposal. Not only does she manage to roam on land with the help of her long-legged froggy friend, but she can also eventually take to the skies by riding on an armoured, winged seahorse.
Athena has proven that just because one is a mermaid doesn’t mean she’s stuck in the sea her entire life. Having conquered sea, land, and sky, what could possibly be left?
Oh, right. Space, the final frontier. Clearly our next post will include a manta ray in a spacesuit.
Hope everyone’s having a great 2016 so far!
– Ian
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